#ifndef GUISTUB_H
#define GUISTUB_H

#include <plane.h>
#include <surface.h>
#include <light.h>

void
gui_init( char *filename );

void
gui_quit( void );

void
load_model( char *filename );

void
unload_model( void );

surface_t *
gui_display( double rot_x, double rot_y, light_t *l1, light_t * l2 );

//surface_t *
//gui_display( double rot_x, double rot_y,
//	     plane_t *planes, int n_planes );

#endif /* GUISTUB_H */
